Aura
by Crucifix

work log

Aura started on 6-29-08

6-29-08
gathered special effects
cleared out unwanted images
some unwanted sounds
gathered new sounds
put new special effects in .sff
gave coordinates

6-30-08
made new palette
started to erase zipper
began animations, super kick sequence
(copied from u-sula, a CLASSIC move . . . )
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completed kick sequence
completed new intro
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began importing new kula sprites for abstract collossus
swirling energy
dust, and reversed dust
added stuff to cns and cmd
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added aura's flyby
shortcut to statedef 13000

7-1-08
added kick combo
changed some sprites for guarding poses
added some new kula clone sprites
changed a kick attack
needed a 1 bar super, so made aura's earth slam
its not that good, i'll just redo it later
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finally made her a win pose

7-2-08
made her a promo image for the media folder
added shortcut to my profile
split cns into original and my own coding, easier to manage

--worked on mlaatr game--

7-27-08
added some coding for a flying kick move
syncronized energy storm
finished energy storm
added some new sounds
added some new animations

7-31-08
made ai file (whew)
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added swirling skulls sprite
synchronized super
added cns
cmd
sounds
NEW SUPER!
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went back through and added some little stuff (snd's, explods, etc.)

8-2-08
sprite day
added scar over eyes
fixed zipper in all sprites
made her eyes larger and more defined
made new big portrait

8-3-08
big day
imported some column exploding sprites
took coding from ultimate sula's energy storm (projectile)
orchestrated pos x,y
made column blast super!
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imported beam sprites and sound
a simple super, really.  she needs a beam too :)
synced beam attack
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added wave shield helper
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new win pose
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updated ai!  she kicks butt already.

8-6-08
added sound . . . creepy sound
added new win pose
took hitsparks out of beam attack
took assertspecial nomusic out of skulls super
blink in anim 0

8-15-08
made new super move "earth slam"
took out old one
added control factors
enabled air combo capability similar to u-sula's
added palfx to supers
released BETA (well, I AM halfway done)

8-18-08
added new jump kick combo to statedef 13000
gif to media folder

8-26-08
added new lightning sprites
added lightning explod to earth slam after before collision
changed energy storm super
used new lightning sprites
same cmd line function as earth slam, but "power = 3000"
+ earth slam line "power != 3000"
NEW SUPER!
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changed energy storm requirement to 2000 power
weakened attack
added sounds

9-2-08
added new uppercut super, similar to earth slam but reversed
ai won't do the super!
checked coding
coding is correct . . . ???
oh well

9-3-08
updated ai
she does the super, rarely though.
changed states 200 and 210.
the overrated kula punching anim has to go
orchestrated moves
added sounds
imported sprites
finished
updated ai a little bit
fixed main portrait
looks good as a png
stupid bmp was ugly

9-8-08
added a final win pose similar to u-sula's
is awesome

9-10-08
added some small stuff . . . little explods, sounds
almost ready to fix crouching attacks
and air attacks
after which she'll be into final editing stage
the stage in which i released 3 versions of ultimate sula
i would update and release her, only to find more bugs
not this time.  i've only released one beta :)

9-22-08
added some sounds and explods to final win pose
is nice
fixed air attacks and ctrlsets in states
updated ai
added some cool stuff to air jumps
she is going into the final editing stage
better release a second beta

10-8-08
orchestrated a new intro pose
added special effects in superpauses
changed beam attack sound to one from shakugan no shana anime (ep.24)
fixed get hit images
k is cool but annoying =)

10-15-08
added a new special attack with floating energy balls and
column explosions
fixed Ai up a bit now she can block, recover,dodge back when she needs to,
etc.

10-16-08
added an extra blast at the end of the beam
fixed AI up a bit

10-22-08
added a surge at the end of the beam attack
explods at end of beam
finished wing attack with energy spheres

11-21-08
final updates to cns
final updates to AI
took out unnecessary stuff
removed BETA 2 tag

11-23-08
changed a win pose.  the old one was dumb and did not fit her.
did some final stuff . . . added some explods and sounds here and there.
updated her AI again . . . as if it wasn't updated already.
finalized

Aura finished on 11-23-08
Commemoration video released on Youtube.
